{"id":601,"date":"2019-07-25T15:05:00","date_gmt":"2019-07-25T15:05:00","guid":{"rendered":"http:\/\/box5722.temp.domains\/~audioor1\/setting-audio-control-lfos-in-reaper-2\/"},"modified":"2019-07-25T15:08:13","modified_gmt":"2019-07-25T15:08:13","slug":"setting-audio-control-lfos-in-reaper","status":"publish","type":"post","link":"https:\/\/audioordeal.co.uk\/setting-audio-control-lfos-in-reaper\/","title":{"rendered":"Setting Audio Control LFOs in Reaper"},"content":{"rendered":"
Previously, we have looked at automation as a tool to control various parameters of an instrument or effect. It is incredibly useful if you don’t want a fixed sound in your song.<\/p>
Perhaps you want the reverb to be more intense at the chorus, perhaps you want the delay time to gradually increase as the verse progresses, perhaps you want a low-pass filter to be opened and then shut again.<\/p>
Usually it is best to draw out the lines and add curves manually, however, if you know that the sound you want is repeating at a fixed rate, e.g. the volume rising and falling, or the pan alternating, you can use an Audio Control LFO (low-frequency oscillator) to control it. This saves you drawing the curve and essentially automates the automation.
<\/p>